SearchPath=<TEAMDIR>
SearchPath=<VEHDIR>

MASFILE=Hpm\Porsche 914-6 GT\914-6GT.mas
MASFILE=Hpm\Porsche 914-6 GT\40ES.mas

//============================ Car Body ======================================

INSTANCE=SLOT<ID>
{
MOVEABLE=TRUE
//------------------------------------MAX SETTINGS---------------------------------------------
<MAX> MeshFile=<1234>VA.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(50.0) ShadowReceiver=True
<MAX> MeshFile=<1234>VB.gmt CollTarget=False HATTarget=False LODIn=(50.0) LODOut=(500.0) ShadowReceiver=True  
//------------------------------------HIGH SETTINGS--------------------------------------------
<HIGH> MeshFile=<1234>VA.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(40.0)
<HIGH> MeshFile=<1234>VB.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(40.0) LODOut=(400.0)
//------------------------------------MED SETTINGS---------------------------------------------
<MED> MeshFile=<1234>VA.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(30.0)
<MED> MeshFile=<1234>VB.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(30.0) LODOut=(300.0)
//------------------------------------LOW SETTINGS---------------------------------------------
<LOW> MeshFile=<1234>VA.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(20.0)
<LOW> MeshFile=<1234>VB.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(20.0) LODOut=(200.0)
//============================ Shadows and Collision ======================================
  MeshFile=9146gtvs.gmt Render=False CollTarget=True HATTarget=False ShadowObject=(True, Solid, 256, 256, 914-6GT_UNDERSHADOW.dds) LODIn=(0.0) LODOut=(500.0)

//==================================================================

ACTOR=VEHICLE

//============================ CockPit ======================================

INSTANCE=COCKPIT
{
MOVEABLE=TRUE
MeshFile=9146gtcpi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
MeshFile=9146gtwincp.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=False
MeshFile=<1234>cpe.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
MeshFile=<1234>mirrors.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=False
}

//============================ Steering Wheel ======================================

INSTANCE=WHEEL
{
MOVEABLE=TRUE
MeshFile=9146gtsw.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)
}

Instance=BODY
  {
    Moveable=True
    MeshFile=9146gtboda.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(150.0) ShadowReceiver=True
  }

Instance=HELMET
  {
    Moveable=True
    MeshFile=<1234>HELMA.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
  }

//////////////////////////////////////Headlight Projectors/////////////////////////////////////////////
  Projector=Headlight
  {
  Moveable=True Dyn=True Active=False Pos=(0.0, 0.0, -17.0) Dir=(0.0, -.3, -.7) Radius=(6.5) Blend=(InvDstColor, One) Texmap=HEADLIGHT1.DDS
  }
////////////////////////////////////////////////////////////////////////////////////////////////////////

  Instance=HlightDS   //Headlights -Driver Side
  {
    Moveable=True
    MeshFile=hlglo_DS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(350.0)
  }

  Instance=HlightPS   //Headlights -Passenger Side
  {
  Moveable=True
    MeshFile=hlglo_PS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(350.0)
  }

  Instance=BLIGHTDS   //Brakelights -Driver Side
  {
    Moveable=True
    MeshFile=blglo_DS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0)
  }

  Instance=BLIGHTPS   //Brakelights -Passenger Side
  {
    Moveable=True
    MeshFile=blglo_PS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0)
  }

//============================ Left Front ======================================

INSTANCE=LFTIRE
{
  MOVEABLE=TRUE
  MeshFile=914FTlfa.gmt CollTarget=False HATTarget=False ShadowReceiver=True ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(50.0)
  MeshFile=914FTlfb.gmt CollTarget=False HATTarget=False ShadowReceiver=True ShadowCaster=(True, Solid, 64, 64) LODIn=(50.0) LODOut=(500.0)
}

//============================ Right Front ======================================

INSTANCE=RFTIRE
{
  MOVEABLE=TRUE
  MeshFile=914FTrfa.gmt CollTarget=False HATTarget=False ShadowReceiver=True ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(50.0)
  MeshFile=914FTrfb.gmt CollTarget=False HATTarget=False ShadowReceiver=True ShadowCaster=(True, Solid, 64, 64) LODIn=(50.0) LODOut=(500.0)
}

//============================ Left Rear ======================================

INSTANCE=LRTIRE
{
  MOVEABLE=TRUE
  MeshFile=914FTlra.gmt CollTarget=False HATTarget=False ShadowReceiver=True ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(50.0)
  MeshFile=914FTlrb.gmt CollTarget=False HATTarget=False ShadowReceiver=True ShadowCaster=(True, Solid, 64, 64) LODIn=(50.0) LODOut=(500.0)
}

//============================ Right Rear ======================================

INSTANCE=RRTIRE
{
  MOVEABLE=TRUE
  MeshFile=914FTrra.gmt CollTarget=False HATTarget=False ShadowReceiver=True ShadowCaster=(True, Solid, 64, 64) LODIn=(0.0) LODOut=(50.0)
  MeshFile=914FTrrb.gmt CollTarget=False HATTarget=False ShadowReceiver=True ShadowCaster=(True, Solid, 64, 64) LODIn=(50.0) LODOut=(500.0)
}

//////////////////////////////////// EXHAUST BACKFIRES///////////////////////////////////////////////////////////////////////

   Instance=BACKFIRE
  {
    Moveable=True
    MeshFile=9146GTbackfire.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(50.0) ShadowReceiver=False
  }

}
